Content tagged with sdk

Taking What You Build Today into the Next Version of the SDK

Justin Woo
September 27, 2016

The next version of the Jibo SDK includes new tools, which will make the building of skills (robot applications) that much easier. These include Adobe Animate Pipeline, MIMs, Flow Editor, GUI Kit, Embodied Speech and User Identification and Knowledge Base API’s. We are targeting late this year for the release of this new version.

SDK Program Update

Jonathan Ross
September 22, 2016

SDK Program Update

Back on May 23 rd I wrote the inaugural Jibo Developer Blog post, The Jibo SDK: Reaching out Beyond the Screen . This was timed with the public beta release of the Jibo SDK. In that post I commented briefly on “What’s Next”, and the main theme I introduced was putting more emphasis on Jibo as a platform.

Sound Localization Sample Code

Susan Pedicini
August 3, 2016

Jibo has many features that set him apart from smartphones, tablets, and other flat-content technologies, including his sound localization capabilities. Jibo can not only detect when he hears sound, but also know which direction that sound is coming from. This gives him a wonderfully lifelike quality, since he can turn to look at sound and speech in a 360-degree radius, just like a human or pet.

Animation JSON

Susan Pedicini
June 29, 2016

Hi Jibo devs! We thought we’d give you something fun to work with over the holiday weekend.

When you create a new animation in the Jibo SDK Animation Editor, or if you open the greetings.keys animation that comes with all new skills, you’ll see a user interface with lots of features that animators will be familiar with-- there are preview screens, a Properties Pane, and a timeline made up of layers and frames.